Welcome!
I'm Taylor Webb
Home
Home
About Me
I'm a student programmer and technical artist based in England, UK.
I have 2 years Experience with C++ and Unreal Engine as a student within my ongoing undergraduate course. Consisting of both Independent and Collaborative Projects. My platform experience however is limited entirely to PC development.
I personally pride myself on the attention to detail and organisation of my code.
A clicker style game inspired by the well-known cookier clicker. Created as a test of my experience and to make myself more familiar with more complex Raylib drawing functions, as well as interactions between different classes.
A 3D top down shooter inspired by the attack mechanics in "The Bingding of Isaac". This project was created to familiarise myself with rendering in 3D with Raylib. As well as object pooling and general optimisations.
A 2D bullet hell game heavily inspired by the battle system in Toby Fox's "Undertale". Created to play around more with equations to create patterns in game.